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<title>serialized RSS Feeds</title><id>tag:themeskit.com,2026-05-03:Item/419</id>
<updated>Sunday, May 03, 2026,13:50:16</updated>
<entry>
<title>|Bindings</title>
<link rel='alternate' type='text/html' href='https://themeskit.com/product/bindings.html'/>
<content type='html'>&lt;div&gt;&lt;a href=&#039;https://themeskit.com/product/bindings.html&#039;&gt;&lt;img src=&#039;https://0.s3.envato.com/files/73004136/prev.png&#039; /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;A simple bindings script which saves to a file. It is much more efficient than polling with strings or using the InputManager that Unity3D ships with, and easier to use too.  An example usage in your scripts: bool movingForward = Bindings.GetKey(Bindings.Key.Forward); ... &lt;a href=&#039;https://themeskit.com/product/bindings.html&#039;&gt;&lt;strong&gt;Read More&lt;/strong&gt;&lt;/a&gt;</content>
<id>tag:themeskit.com,2026-05-03:Item/698</id>
<published>Friday, November 15, 2013,19:30:49</published>
<updated>Friday, November 15, 2013,19:30:49</updated>
<author>
<name>admin</name>
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